What Do Salmon Eat In Minecraft
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Minecraft Interactive Experience
Salmon are mutual passive aquatic mobs found in oceans and rivers. They are a reliable and nutritious source of early-game nutrient when cooked.
Spawning [ ]
Coffee Edition [ ]
Salmon spawn in groups of 1–5 in cold or frozen oceans, besides as their deep variants, subject field to fish spawning requirements. Like their real-world counterparts, they likewise spawn in rivers and frozen rivers.
Bedrock Edition [ ]
Salmon spawn underwater at 12–32 blocks away from the actor. Salmon spawn in groups of 3–5 in lukewarm, cold, normal, frozen oceans, their deep variants and rivers (including frozen rivers). In addition, salmon spawn on the surface (i.due east., there must not be a spawnable cake above the spawn location with a non-solid block on meridian). Salmon spawn in small, normal, and large sizes. 31.5% spawn as small, 52.6% spawn as normal, and 15.7% spawn as big.
Drops [ ]
When killed, salmon drop:
- 1 raw salmon (1 cooked salmon if killed while on burn down). This is not affected by Looting.
- i–3 when killed by a player or tamed wolf.
-
- In Java Edition
- 1 bone meal (5% chance).
- In Bedrock Edition
- 1 bone s (25% chance) if salmon size is minor or medium.
- 1-2 os southward (25% chance) if salmon size is big.
Behavior [ ]
Salmon tend to swim in schools (a maximum of seven salmon per school). Salmon can swim up approximately iv–5 blocks in waterfalls, emulating the behavior of existent-world salmon that spring into and over small waterfalls to attain their spawning ground.
The player may collect salmon by using a h2o saucepan on information technology, which gives the player a saucepan of salmon. Salmon placed with buckets do not despawn naturally. When that fish bucket is used against a block, information technology empties the saucepan, placing water with that fish swimming in it. In Bedrock Edition, an empty bucket may be used likewise.
Weaknesses [ ]
Salmon are unable to survive out of water. Outside of water, they flop effectually for a while until somewhen they beginning to suffocate and die. Salmon flip effectually on their sides. In Boulder Edition, they rotate when flipping. Salmon also cannot swim or breathe in cauldron water.[i]
In Java Edition, salmon have a weakness to weapons that take the Impaling enchantment, which also affects other fish and water/ocean mobs except drowned.
Axolotls always attack salmon on sight.
Sounds [ ]
| Audio | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
|---|---|---|---|---|---|---|---|---|
| None | None [sound i] | ? | Randomly | entity.salmon.ambient | None [sound 1] | ? | ? | ? |
| Salmon dies | ? | ? | entity.salmon.decease | subtitles.entity.salmon.death | ? | 0.viii | 16 | |
| Salmon flops | ? | ? | entity.salmon.flop | subtitles.entity.salmon.flop | 0.3 | 0.8 | 16 | |
| Salmon hurts | ? | ? | entity.salmon.hurt | subtitles.entity.salmon.injure | ? | 0.viii | sixteen |
- ↑ a b Empty events do non have this parameter ready.
Data values [ ]
ID [ ]
Java Edition:
| Name | Identifier | Entity tags (JE) | Translation cardinal |
|---|---|---|---|
| Salmon | salmon | axolotl_always_hostiles | entity.minecraft.salmon |
Bedrock Edition:
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| Salmon | salmon | 109 | entity.salmon.name |
Entity data [ ]
Salmon have entity information associated with them that contain various properties.
Java Edition:
- Entity data
- FromBucket: 1 or 0 (truthful/false) - Whether the fish had always been released from a bucket.
Bedrock Edition:
- See Bedrock Edition level format/Entity format.
Achievements [ ]
| Icon | Achievement | In-game clarification | Bodily requirements (if different) | Gamerscore earned | Trophy type (PS4) | |
|---|---|---|---|---|---|---|
| PS4 | Other platforms | |||||
| I am a Marine Biologist | Collect a fish in a bucket | Use an empty bucket on any fish mob to collect it. | 20G | Statuary | ||
Advancements [ ]
| Icon | Advocacy | In-game description | Parent | Bodily requirements (if different) | Resources location |
|---|---|---|---|---|---|
| Tactical Fishing | Catch a fish... without a fishing rod! | Fishy Business | Use a water bucket on any fish mob. | husbandry/tactical_fishing |
History [ ]
| Java Edition Alpha | |||||
|---|---|---|---|---|---|
| June 28, 2010 | Notch mentioned that fish might be a feature of coral, if he were able to add together coral: "... I practise know that the corals will take tiny fish particles around them." | ||||
| Oct 4, 2010 | Fish were a passive mob that Notch showed interest in adding. In the promotional graphic for the Halloween Update, Notch indicated he would add fish. Still, they were added just every bit an item; there was no lawmaking for a fish mob. | ||||
| Java Edition | |||||
| October 5, 2012 | Fish were jokingly teased in the simulated snapshot 12marc40awesome, along with coral and "fish blocks". | ||||
| April 13, 2013 | When Jon Kågström was asked in his AMA on Reddit, "What mob would you lot like to implement into the game?" He responded, "I would like to add together birds, fish and tree animals to make it more than alive. However this will accept some time earlier it can be washed." | ||||
| July 31, 2013 | During Notch'southward AMA on Reddit, when asked about what happened to his plans of adding fish as a mob, he responded, "Oh yes, the fish!" | ||||
| 1.13 | 18w08b | | |||
| Salmon have 20 | |||||
| 18w10a | The wellness of salmon has been changed to 3 | ||||
| 18w15a | Salmon now drop the cooked version of their item drops, if killed while on fire. | ||||
| 1.13.ane | 18w31a | Salmon now take a 5% chance of dropping bone repast when killed. | |||
| 1.18 | 21w40a | Salmon now only spawn between y=50 and y=64. | |||
| Bedrock Edition | |||||
| i.four.0 | beta 1.2.fourteen.2 | | |||
| i.13.0 | beta i.13.0.nine | Salmon at present drop experience when killed. | |||
| 1.sixteen.100 | beta 1.16.100.52 | Salmon at present drib cooked salmon when killed on burn. | |||
| one.18.0 | beta i.xviii.0.21 | Salmon now only spawn betwixt y=50 and y=64. | |||
| Legacy Panel Edition | |||||
| TU69 | 1.76 | Patch 38 | | ||
| Teaching Edition | |||||
| one.4.0 | | ||||
Issues [ ]
Problems relating to "Salmon" are maintained on the bug tracker. Written report issues at that place.
Gallery [ ]
-
A school of 3 salmon.
Run into also [ ]
- Cod
- Tropical Fish
- Pufferfish
References [ ]
- ↑ MC-126819 – "fish bouncing and suffocating on top of the cauldron which fill with water" resolved as "Won't Fix"
- ↑ MC-126091 – "Fish mobs have xx health", resolved
External links [ ]
- Salmonidae article in Wikipedia
Source: https://minecraft.fandom.com/wiki/Salmon

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